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Entity Detector

Description


The Entity Detector is a block that emits a redstone signal when it detects entities of a specified type within a configurable radius. Right-click the block to open its GUI, where you can configure the detection radius, filter type, and output behavior.

Features


Detection Radius

The Entity Detector can detect entities in a configurable 3D radius. You can set separate ranges for X, Y, and Z axes. The maximum range for each axis is 10 blocks.

Entity Filters

The detector can filter entities by type:

Invert Mode

When invert mode is enabled, the detector's logic is reversed. For example, if the filter is set to "Players" and invert is enabled, the detector will emit a signal when any entity that is NOT a player is detected.

Power Modes

The Entity Detector has three power output modes:

Crafting


Screenshots